Archive for April, 2010

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Update on patch, development and other stuff

April 25, 2010

Ok, let’s start with the no-so-good news, first of all, I’d ike to apologize for the delay on the patch for the xbox 360 version of the game. Some fellow developers found few issues with the patch and unfortunately Microsoft forces us Indies to wait for an entire week before we can submit our code and start the review process again. It’s a pain!, and while a lot of people argue that this is necessary, I’m disappointed that there is no better process to update our games. Anyhow, I’d like to assure everyone that the patch will make it, just can’t say for sure when :( .

Nevertheless, I’m still planning for more updates so this won’t be the only patch…. :-)

Now on the other side of things, I’m working on a full revamp of The Shadows in the Underworld, called The Shadows in the Underworld – Red Blood:

Red Blood

Menu screen of The Shadows in the Underworld - Red Blood

At the moment the game is targeted for PC’s and will feature brand new gameplay, puzzles, events, music and tweaked story.

With the new content that’s being added and gameplay changes, Red Blood is intended to be a much bigger and complex game than Shadows.

Even thought I’m moving full speed with this title, I don’t have a final release date yet, nevertheless, I’ll keep everyone updated here :-)

Again thanks for your support and remember to always help your indie developers, cheers!

LuisMa.

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XBLI Reviews: The Shadows in the Underworld

April 15, 2010

Brand new reviews of Shadows!

Follow the links:

ex-hardcoregamer

powstudios

xbox360digest

Cheers,

LuisMa.

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The Shadows in the Underworld made it to the DBP’10′s finalists! :-)

April 10, 2010

Dream Build Play 2010 Challenge

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Free Update for Shadows in MS peer review pipe

April 7, 2010

A free update for the game was submitted for review, this update:

- Fixes issues with creature speed in the easier difficulty.
- Fixes issues when playing coop and one of the players becoming “ethereal”.
- Changes how enemies spawn, enemies spawn now closer to the sub but there is a small delay before they fully materialize.
- Enhanced “blood” effects.
- Enhanced how the AI director manages lighting, there is now more flexibility for darker levels.
- Added a new monster for the end levels.
- Other minor bug fixes.

The review process takes usually about a week to complete, but one this goes live players will be prompted to update the game.

Thanks everyone for the support, the reception of the game has been really great!, stay tuned for future updates!

Cheers!

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New Patch for The Shadows in the Underworld Xbox Indie coming soon!

April 5, 2010

A new patch will be released for review in a couple of days!, this patch fixes a couple of issues and exploits, also it adds:

- A new monster for the end levels
- AI director enhancement so it can dynamically change lighting

Hopefully the patch will take only few days to complete the approval process!

Enjoy.

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XBOX360 Digest Giveaway!

April 1, 2010

Awesome news!, here is your chance to win free copies of The Shadows in the Underworld :-)

The Shadows in the Underworld XBOX360 DIGEST Contest!

Good luck everyone!

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